Wizards of Once
Once there was Magic, and the Magic lived in the dark forests. Wizard boy, Xar, should have come in to his magic by now, but he hasn’t, so he wants to find a witch and steal its magic for himself. But if he’s got any chance of finding one, he will have to travel into the forbidden Badwoods. Xar doesn’t realise he is about to capture an entirely different kind of enemy. A Warrior girl called Wish.
Wizards of Once – Twice Magic
Enter a land of wizards, warriors, mythical creatures and powerful magic in an exciting fantasy adventure from the author of How To Train Your Dragon. Witches are creating havoc in the Wildwoods and danger lurks behind every tree trunk. Wish is in possession of a powerful, Magic Spelling Book. Xar has a dangerous Witchstain on his hand.
Wizards of Once – Knock Three Times
Wish and Xar are now outlaws on the run, hunted by Warriors, Wizards and worst of all, by Witches… Can they find the ingredients for the Spell to Get Rid of Witches before the Kingwitch gets his talons on Magic-that-Works-on-Iron? Their next Quest is the most terrifying and treacherous of all. .. And someone is going to betray them … are you ready to KNOCK THREE TIMES?
Wizards of Once – Never and Forever
Xar and Wish are on the final leg of their journey. First stop: The Mines of Unhappiness. Here, starvation is never far away for the Magical creatures who toil in its horrible depths. Xar and Wish must escape and fast; Xar needs to take control of his ever-growing Witchstain, and Wish must achieve her Destiny. But the Tazzelwurm is in their way, a grotesque monster who threatens to block every entrance. Time is not on their side, but the forests are calling them. Will their combined strength be enough for the BIGGEST quest so far; to defeat the Kingwitch once and for all?